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@Hendrik Peter %nqM/uiy9cNKQyu6rfIrvnHFy7T0H00bpKXrCH2SiQx4=.sha256

(fork)
Disclaimer: this is for an online game where players join alliance and corporations. The link @zelf mentions here is an older version of the software we use to verify in-game user names with a password they set through an auth interface (my alliance uses auth.w4rp.space). I'll happily give a demo of the (newer) whole thing in action.

on a side-note:
I should research creating SSO with SSB. that would be super cool!

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