and so ssb-patchql
is being used in phones already!
wow @Hendrik Peter, that was quick! Awesome work
and so ssb-patchql
is being used in phones already!
wow @Hendrik Peter, that was quick! Awesome work
and so
ssb-patchql
is being used in phones already!
to be clear, ssb-patchql
is running on a desktop and the phone is querying the desktop's GraphQL server, but hella exciting nevertheless, as this means mobile app authors can start developing right now with GraphQL.
now the question, is how do we get ssb-patchql
actually running on the phone?
There's currently a block that @miles and @luandro are experiencing (last I heard) ... which means android development is currently only accessible to @staltz.
Anyone got capacity to grease that wheel ?
now the question, is how do we get ssb-patchql actually running on the phone?
It's an node.js package with native bindings, right? So it should work, if the bindings are compilable for android/arm, and if it's not then it's a matter of figuring out compilation flags using Android's NDK compilers, which is usually an annoying task.
which means android development is currently only accessible to @staltz.
Unfortunately yeah that's what I heard from Luandro and Miles, but I'm also puzzled with it. I sometimes nuke the node_modules and reinstall everything and recompile everything, and it works.
Anyone got capacity to grease that wheel ?
I'm a bit time depleted
@andrestaltz no ssb-patchql
is rust that's built down into binaries. There are builds for arm already (and I think @piet has tested them). The node wrapper that's an ssb-server
plugin is jsbot-patchql
I’m a bit time depleted
@andrestaltz if there's anything we can pay for that would buy extra time, let's think about it. We could hire someone to do house work or babysitting or whatever
libsodium is statically linked in the binary so there should never be js + libsodium woes, that’s all taken care of in rust land.
I love you so much right now!